Projects Worked On
Ritual Failure - Itch.io
- Made player character with movement
- Created camera system to track multiple players on single screen and keep them inbound of the camera
- Setting up a spawning system based on what input players have selected on controller
- Setting up animator for character spawned with variable parts
Long Forgotten
- Setting up character controller with world interaction
- Creating various shaders with Shader Forge
- Creating a cutscene for moments in world
- Creating audio for in game use and using the Unity audio mixer
Get your arse to Mars - Itch.io
- Taking menu concept art and implementing it in game.
- Setting up split screen in game.
- Creating a shield effect using shader forge.
- Setting up the game manger loading in between scenes and implementing the wormhole effect.
Operation P.L.A.T.I.M.E
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